My own intuition is that what is wanted here is a vector-graphics Abstract Machine instruction set in the RISC style, where an implementer only has to write and optimize code for a set of orthogonal primitives, and then everything else "falls out" of that.
Such a vector-drawing ISA wouldn't be at all human-readable, but it'd be an excellent object-code format for other vector formats to compile down to.
Such a vector-drawing ISA wouldn't be at all human-readable, but it'd be an excellent object-code format for other vector formats to compile down to.