stereo depth still has a lot of issues - eg. if you're shooting a white wall or other feature-less object. Not sure if they have better algos but if you use an off-the-shelf stereo package from OpenCV or ROS there are lots of holes in the depth map even in ideal cases.
They probably focus on the portrait application because it has the least amount of corner cases.
They probably focus on the portrait application because it has the least amount of corner cases.