"Ok, now put the play bar on the left. No wait, the right. A little more. Good, right there."
Users would put up with this for about 10 seconds before just grabbing the mouse and dragging things where they want them.
I think that's why voice interfaces have not become popular. PC applications tend to be developed for a direct manipulation (window, icon, menu, pointing device) paradigm, so adding a voice interface doesn't help much. A useful voice interface requires an entirely new UI paradigm.
> ... A useful voice interface requires an entirely new UI paradigm.
I think this would require natural language processing far better than what we have now and great deal of contextual knowledge as well as a great deal of "common sense" built into the software (agent? interpreter?). Mice and keyboards remain easier to work with.
Users would put up with this for about 10 seconds before just grabbing the mouse and dragging things where they want them.
I think that's why voice interfaces have not become popular. PC applications tend to be developed for a direct manipulation (window, icon, menu, pointing device) paradigm, so adding a voice interface doesn't help much. A useful voice interface requires an entirely new UI paradigm.