What form of definition of "database" are used, ie how do we differential between an "adaptation" and an "adapted database".
For example, would a texture used in a game that has a environment grid generated from the osm database be considered an adaptation of the osm database? I personally don't think so, on the concept that the concept of databases has conceptual borders which generally don't include textures.
For example, would a texture used in a game that has a environment grid generated from the osm database be considered an adaptation of the osm database? I personally don't think so, on the concept that the concept of databases has conceptual borders which generally don't include textures.