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"... sometimes is better than a master of one" is the rest of the saying ;)

The Switch is almost a Wii U. The one big difference is that the Switch doesn't allow both screens at once - by using the small screen as the console.

It is an average Nintendo TV console with the added functionality of being able to let someone else use the TV by undocking the Switch and continuing game play - just like the Wii U.



I think you're over-selling the Wii U. I was originally excited by the Wii U portability, but the range that the gamepad can go from the console is incredibly short.

My office is 20 feet away from the console (through two walls), and I can't use the gamepad reliably. That's hardly portable. It doesn't work anywhere in the house other than in the adjacent room.


Well, I wasn't trying to over-sell the Wii U - but it was definitely a Prototype for the Switch - that's practically undeniable. Especially when you look at the Wii U prototype [1]

Range on the Wii U is terrible, and the Switch is an "incremental improvement" in that regard :p

Battery life between the two is about the same, with the Switch gaining range

[1]: http://nintendotoday.com/wp-content/uploads/2012/12/slide002...


You are literally the first person I've ever met who knew the rest of that rhyme! It would be on HN of course... chuckle

I agree with your closing point, which is why I'm so disappointed here. I love Nintendo games, but for a long time now I've despised their hardware.


I've skipped all the Nintendo consoles since the GameCube, in part because I didn't care for odd controls (I just want to play Mario/Zelda/Metroid with a regular gamepad!), and in part because as a result of those odd controls backward compatibility isn't too great either.

The Switch, however, will be the first console I'll buy. I'm not too happy with the low specs, but it's somewhat justified by the portability. And if Nintendo does what I hope they'll do, I'll be able to play a whole bunch of older and indie games now that there's a normal controller as a default (portable Metroid Prime!?!).

Unfortunately I don't quite trust Nintendo to be sensible, so I'll have to wait and see what happens first. I'm very tempted to get a second-hand Wii U so I can play Zelda and go through my unplayed first-party back-log, though.


since the GameCube, in part because I didn't care for odd controls

Gee, I remember thinking the Gamecube had pretty odd controls when it came out. The C-stick seemed like an odd compromise between the N64's C buttons and the PS 2 controller's dual analog sticks.


It was definitely a bit odd... it worked, but it wasn't the ideal solution. In the end, there's a reason why that was a dead-end.

The problem is that everyone wants to create bold new interfaces, but few people want to refine existing ones. If you can make a breakthrough, go for it, but if not... just make iterative improvements. I'm a lot happier with how Sony and MS have gone with their controllers, by contrast.

Honestly the Switch seems like the closest thing to a classic control scheme that they've had in a while. If it had more than 3 hours battery life, and didn't seem in need of a day-0 patch, it might even be worth it.


> I just want to play Mario/Zelda/Metroid with a regular gamepad!

Both the Wii and WiiU offered pretty good controllers so you can do just that.




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