That's great.
Except it wasn't until the year 1990 that someone like John Carmack could make a smooth-scrolling 2d platformer that would rival Super Mario Bros in terms of performance.
So yes, please tell me more how an early 1990's PC, without the specialized hardware that consoles had, in the hands of a programmer not-quite-up-to-par in the skills department as John Carmack, would kick the SNES's butt when it came to smooth-scrolling games.
This is usually the point where the Amiga fans come out of the woods to point out that the Amiga was actually the best hardware for gaming at that time.
https://en.wikipedia.org/wiki/Adaptive_tile_refresh
SMB was released in 1985.
So yes, please tell me more how an early 1990's PC, without the specialized hardware that consoles had, in the hands of a programmer not-quite-up-to-par in the skills department as John Carmack, would kick the SNES's butt when it came to smooth-scrolling games.