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> Nintendo can't really afford to sell hardware at a loss, for years, just to build-up market share

Not really. It's old but back in 2014 we saw Nintendo could run at a lose for many decades if necessary and still be fine because they were sitting on almost $11 billion in cash [1]. Today I thought I read that it's higher but not sure how to look it up.

> like Sony/MS can. Sony/MS can just do some Excel accounting magic to hide those losses under the giant umbrella of all their other businesses, but Nintendo - they have to make a profit, perio

The PS4 sold for a profit from day one. I'm not sure if the XBox One was similar or not but they're likely making a profit as well.

Selling at a loss isn't as common in the latest generation.

> We're plateauing quickly in terms of graphical fidelity. The PS3 was an easy sell, a huge upgrade over the PS2, but the PS4 - not so much. "It's kinda like the PS3, but crisper!" is how I'd describe it to a non-hard-core gamer.

Problem is you're only thinking in terms of graphical power. The PS4 has easily a better network for online gaming along with a ton of great games. Don't forget about PSVR being a really nice, mid-level entry into the market and is currently the leader as far as all currently released numbers indicate.

Being an easy sell or not is going to depend on the person you're selling to but I wouldn't dismiss the PS4 as just "crisper" than the PS3.

[1] http://nintendotoday.com/nintendo-not-doomed/



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