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Good point!

My first reaction was: This is insane. Nobody is perfect. Let's try to reduce the bug rate to 1 bug / 100,000 LOC and we have achieved more than we can hope for.

However, thinking more about it, if you have a system with 1 million LOC and reduced your bug rate to 1 / 100,000 LOC, this means you need to fix 10 more bugs and you are 100% bug free. This doesn't sound infeasible at all. (ALthough it may be hard.)



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