This seems like a place where industry self-regulation could be helpful. It could be helpful if there were an organization that would keep track of blacklisted areas (eg whitehouse lawn) and release them for all to the public, and developers in particular, for easy consumption. There would need to be some procedure for adding or removing regions from the database, eg a written request from a relevant government official acting in their capacity as an official.
I think we would see less heavy handed actions if there was a lighter touch option available.
Or... we place the blame on being in bad places where the blame belongs.
If I throw $10,000 over the white house fence and you jump the fence to get to it, its still YOUR problem and YOU are the one at fault for being where you arent supposed to be.
Place the blame on the people who disregard the rules, the game isnt responsible because it placed something there.
This would be like... "Hey, you shot a deer in the middle of the street downtown during deer season, i guess its not your fault that you were hunting deer in the middle of the street, there was a deer here afterall..."
> If I throw $10,000 over the white house fence and you jump the fence to get to it, its still YOUR problem and YOU are the one at fault for being where you arent supposed to be.
Actually, I'm fairly sure throwing objects over the White House fence without some authority is also illegal, so in your example both parties would legally be at fault.
Interesting how this went through up and downvotes.
Yet no one telling me why I am wrong.
There are so many ways to dodge rules with money. One could be a diplomat and immune, claim it was a campaign donation to get the favor and therefor lenience of the incumbent, use the rest of the money to hire suberb lawyers to drag the case out forever, Since its the presidents lawn a presidential pardon might help or of any of the other ways were having a ton of wealth simply provides more options.
Blame in the sense of figuring out who is the person responsible for the offense is very important. If you don't know within who lies the responsibility, you don't know how to fix it.
IF the problem is littering, you fine littering people more. IF the problem is trampling flora, then rope off areas or add signage to prevent walking in certain areas and ENFORCE those rules...
Isn't this basically the philosophy that gave birth to the US war on drugs? Blame-and-punish is not necessarily a better policy than prevention and mitigation.
Why not both? It seems inefficient to give citations to the waves of newcomers every day.
What if we found that a simple change by app developers could drastically reduce property damage. Wouldn't it be in everybody's interest to have that change implemented?
I think you are buying in too much to the city's legal arguments, which by definition are hyperbolic.
The locations of Pokestops and gyms in Pokémon Go derive from crowd sourced locations used in Ingress, Niantic's earlier AR game. These locations are generally in publicly accessible places. The geofencing on pokestops is also not that tight - there is never really a good reason to stray off of paths in a park to reach a Pokestop. You might have to walk on the grass if the Pokestop were, say, a statue in the middle of a field, but it's a park, that's what you do.
It's worth noting that in cases where pokestops are located in particularly sensitive locations, like inside hospital wards or at church altars, Niantic has indeed de-activated or re-located them.
My main point is, people trampling flowers are acting badly, either that or the flowers are growing in a place where people are allowed to walk ...
The location in question is a public park that's normally quiet, but people decided it was a good area for Pokémon hunting. It's a public park, thats well within their rights. Ita not at all obvious that Niantic CAN do anything in a case like this, nor SHOULD they be expected to.
I think we would see less heavy handed actions if there was a lighter touch option available.