> They are not trying to solve the same problem and therefore do not need to have the same visual fidelity.
I think they are trying to solve the same problem. I'd love a desktop AR headset. They do need the same visual fidelity, we're just not there yet. I'm patient :)
I think they are trying to solve the same problem. I'd love a desktop AR headset. They do need the same visual fidelity, we're just not there yet. I'm patient :)