That's simply not true, eventually you'll realize it's all a big con and it really is far more enjoyable playing those other games.
Personally I think that if you believe that you're still in the delusion phase where you're projecting your fantasy of what playing Eve should be like, compared to what playing Eve is actually like. That fantasy lasted a long time for me, like 3/4 years.
In reality battles are copying someone's prescribed fit, click a direction to align, letting your squad leader warp you. Eventually you might actually get a fight, which consists entirely of clicking the first name on an alphabetically sorted list and pressing F1. There's no skill, only the adrenaline rush of losing something you spent 2 weeks grinding for.
And don't forget, you spend 2 hours or even days between each of these battles waiting to even start the fight.
The big contradiction in Eve is that the thrill comes from permadeath, but it's only a thrill because the grinding is onerous. If everyone had infinite isk, no-one would play it because the fundamental combat gameplay is super boring.
1) No. I don't play any more. I do, however, play Dota and CS:GO, on occasion.
2) I lived in wormhole space. You're describing null bloc fights.
3) You're describing null bloc fights, again. We would get multiple fights per day. More than we could reasonably take, really.
4) The thrill in Eve, for me, is that is takes skill to pull off anything noteworthy. It's like a 4X version of Dark Souls, with the multi-person coordination requirements of a MilSim.
As someone who was in one of the best low-sec/0.0 pvp corps for several years, I completely agree with you. Theres no other game that quite matches the feeling of dancing around each other until someone manages to pin an important enough target down long enough that both sides have to commit to the fight. PVP between small to medium sized gangs in EVE is the best PVP I've ever participated in.
Personally I think that if you believe that you're still in the delusion phase where you're projecting your fantasy of what playing Eve should be like, compared to what playing Eve is actually like. That fantasy lasted a long time for me, like 3/4 years.
In reality battles are copying someone's prescribed fit, click a direction to align, letting your squad leader warp you. Eventually you might actually get a fight, which consists entirely of clicking the first name on an alphabetically sorted list and pressing F1. There's no skill, only the adrenaline rush of losing something you spent 2 weeks grinding for.
And don't forget, you spend 2 hours or even days between each of these battles waiting to even start the fight.
The big contradiction in Eve is that the thrill comes from permadeath, but it's only a thrill because the grinding is onerous. If everyone had infinite isk, no-one would play it because the fundamental combat gameplay is super boring.