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Windows has been running on ARM for ages. Windows RT was an early go, but even before that internal builds of Windows for ARM were kept around.

Windows Phone 8 ran on the Windows 8 kernel, and Windows 10 Mobile ran on the Win10 kernel.

It seems like the hard part here was doing the seamless emulation of x86 apps. Writing a production quality general purpose emulator is hard.



It's not like Microsoft doesn't have examples to draw on: https://en.wikipedia.org/wiki/FX!32




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