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That seems orthogonal to what I asked. ALttP has player-made mods (randomizers) too.

Let's put it this way. At this moment on Twitch, there are:

- 4 people playing Warcraft 3 (any mod)

- 0 people playing Half-Life 1 (any mod)

- 1 person playing GTA 3 (any mod)

- 21 people playing A Link to the Past (any mod)

- 13 people playing Super Mario 64 (any mod)

So I am totally on board with Al-Khwarizmi's claim. The role of even the best early-'00s games was to show us what better games could be made. Once those better games were made, the '00s games were abandoned, in a way that '90s games weren't.



That’s apples and oranges, though. Super Mario 64 wasn’t a PC game. For a better comparison, how about Super Mario Sunshine (2002; not as popular as 64 but pretty popular), or perhaps Super Smash Bros. Melee (2001; currently one of the most popular competitive fighting games)?


I don't follow this at all.

Eg. the authentication servers for online play (which I'd argue is the main component of HL/CS/WC3/...) are down.

It's impossible to play these games now, so how there could be anyone playing them?




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