Windows touch devices are a device type we target.
Typically testing using Chrome on Windows using a touch screen gives you a reasonable frame of reference for how iOS and Android behave since all are WebKit-like (at least until fine tuning, when you're of course testing on real devices).
seems to me that a touch screen laptop is a real touch device with browsers emitting (afaik) the same real touch events. as such it would seem to be better for tuning behavior compared to a laptop without real touch events. (of course it's best to have actual devices around for testing.)