This may be a dumb question: How is it that in recent years small groups of programmers, sometimes just one, are able to recreate games that used to take a whole studio? Is it the availability or power of new open source tools? Did hardware advancements help (you can be more inefficient)? Is it the spread of knowledge and skills?
Anyone who knows more care to enlighten? Thanks in advance.
This is lacking any simulation... and a number of other important features (as the author state very clearly BTW... so I am not diminishing their work).
In this case I would say the advancement of libraries and tools make efforts like this substantially easier than back then.
Anyone who knows more care to enlighten? Thanks in advance.