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>Just the fact that the device apparently can't function at all without the internet is a problem too.

Isn't Oculus owned by Facebook? Of course it has internet-based mandatory data collection, er uh excuse me, license something something.



FYI, the Oculus does work without internet.


So does Steam, but the metrics filter back to the mothership eventually.


Currently trying to work with the HTC Vive on Linux. Which means I need SteamVR installed, which you only get from Steam. Steam of course nukes a perfectly fine installation with updates the moment you start it, so you need a Linux with just the right versions of packages used by steam.

Maybe I should have just given up the day Oculus dropped Linux support.




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