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There's still a place for desktop applications. It depends upon what you're building and whether that's a fit for the medium.

For example, I've built game creation tools. These are better suited for the desktop because of the complex interactions and user data involved.

There are plenty of startups that have built their software partially or wholly on the desktop such as Dropbox and Unity3D. For small developers, building desktop clients to popular web services like Twitter is another relevant path to take.



Hi this is exactly what i was thinking and your application looks great! i once was thinking about the same idea . even using the Scratch method for conditions and loops wish you best lock ! what framework/tools do you use?


Thanks! The application is actually written in Java and uses Swing.

Not the sexiest thing to use, but Swing is very customizable, and I wanted to ensure that it was cross-platform from the get go. In addition to that, we also have an ActionScript-based player/engine and invoke the Flex SDK to compile auto-generated AS3 source into a SWF.

The app also communicates with a server-side webapp to provide the resource sharing, so we've got a little bit of everything in our technology stack. ;)


hey , i just want to say the gui of your application is looking great and it is fast! how did you do that ?


can i join the beta?




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