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Good to know :)

How did you get in HoloLens development?



When I was freelance, I made a small name for myself by creating the very first WebVR framework, before WebVR was even a thing, and then I told someone I could do HoloLens, having never even touched Unity before, but having tons of C# experience. I started doing more opaque VR Unity work after that at a startup. When that startup inevitably tanked, I got a job at a large consulting firm based on my reputation in the local VR community and a referral from a coworker. I was the only one who had any HoloLens experience going in to a project at the new job, and it just continued from there, reinforcing itself.


Always good to position yourself in a growing niche. It could amplify your career trajectory if it takes off and you have solid early experience and portfolio of work over the rest.


What a rollercoaster :D




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