Huh. For me, the first 10% is boring. You’re not doing anything interesting, just looking for resources and laying the foundations for something new. The middle is where it gets exciting, you’re striking out in new directions, building, and expanding. The end is a bunch of tedious micromanagement.
Either Civ or personal projects.
Although usually with Civ these days I try to win before I get bogged down with micromanagement.
I think the first 10%, like civ, the excitement is in exploration of the different directions you could take the project. Some people right at the start will know exactly what they want to do, but for a lot of people it isn't clear until they look around and get the lay of the land.
Either Civ or personal projects.
Although usually with Civ these days I try to win before I get bogged down with micromanagement.