IIRC the NES PPU only supports one background layer. You can just change the scroll position mid-frame to give it the illusion of multiple background layers.
See here for some clever examples of this technique. Everything that's overlapping is done with sprites:
See here for some clever examples of this technique. Everything that's overlapping is done with sprites:
https://youtu.be/ZGyFQ9aRp_U?t=579