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Note that OpenGL apps still work, and Apple uses it for their own apps currently.


I guess you missed the WWDC 2017 and WWDC 2018 sessions describing how all Core.... stacks have been migrated to Metal with OpenGL backend left as compatibility purposes only.


No, I'm well aware of this migration. There are still bits of macOS that link against OpenGL.framework, though, as well as some of Apple's own apps.


I would expect anything that links to Core.... to also link to OpenGL.framework, for the time being.

Do those binaries actually import OpenGL symbols?




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