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I wasn't a Diablo cheater, but I was a Diablo 2 cheater. Frankly, it was what made the game playable for me; I wasn't cheating to dupe items or anything like that, but making the damn map functional. It was definitely a huge part of the staying power of the game, IMO.


and crazy rare runewords, ubers, grinding for sets, etc. We learned a lot about planning content for "end game" in that era of gaming.

Diablo 1 had... I don't really remember. What did I do sinking hundreds of hours into the game?




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