And those noooooo screams when your speedcode generator writes all over memory crashing the system and you did not save for an hour...
Luckily memory contents (including source code) was often still in RAM after reboot.
RAM disks were pretty common that time. Especially if you had lots of fast RAM, but no hard disk. It also usually survived reboot.
Other common demo writing tools included CygnusEd (text editor), Directory Opus (file management), Deluxe Paint, various crunchers and packers, graphics conversion utilities, Noise/Pro/whatever trackers and of course X-Copy.
Well, you usually quickly learned to be careful to avoid most crashes. You'd also have a very optimized disk for fast booting. Loading full WorkBench was pointless, when a CLI window would do.
Luckily memory contents (including source code) was often still in RAM after reboot.
RAM disks were pretty common that time. Especially if you had lots of fast RAM, but no hard disk. It also usually survived reboot.
Other common demo writing tools included CygnusEd (text editor), Directory Opus (file management), Deluxe Paint, various crunchers and packers, graphics conversion utilities, Noise/Pro/whatever trackers and of course X-Copy.