For rendering at interactive rates, maybe check out "Real-time Rendering", currently on its 4th edition. https://www.realtimerendering.com/
For rendering at rates measured in seconds per frame, consider the "Physically Based Rendering Textbook", currently on its 3rd edition. https://www.pbrt.org/
For rendering at rates measured in seconds per frame, consider the "Physically Based Rendering Textbook", currently on its 3rd edition. https://www.pbrt.org/