Personally, I don't want too many subscriptions because it stresses me out to use the "all you can eat" model within the time frame.
I grew up in a world where games required a serial key, and worked perfectly well offline. I never wanted DRM or online requirement. Consider Diablo 3 vs Diablo 2. The day Diablo 3 was released, I went on vacation. I'd have loved to play Diablo 3 on my laptop while traveling to my destination, but it required an always-on connection. Nowadays, this is less of a problem because roaming in EU is practically free (part of your normal data plan). SaaS? Web 2.0? Didn't exist 20 years ago. The software world changes rapidly. We'll have to deal with these changes.