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No. What you're talking about is deliberately ignoring evidence generated by an anti-cheat so it has time to catch more players

There are no circumstances where it makes sense to ignore player-submitted video proof of cheating. This should always be acted on quickly to reassure legitimate players and scare cheaters off.

Cheaters know there are different ways to get banned. When one gets caught rage-hacking (abusing cheats in a flagrant manner, without any effort to conceal their cheating) and they return to warn the hive, all it does is discourage other cheaters from rage-hacking. Very few cheaters will do something that they know will get them banned quickly




A curious idea, act on user submitted data or not. A recent reddit post[0] in their classic wow has a video linked where a group decided to take down known and obvious bot driven players that have been reported many times.

So they used in game mechanics that abused how the bots are known to operate; where certain dialog boxes pop and how they move and react to threats; to force the bot to join a group, accept being teleported, and then they sacrificed another of the groups score to drag down the bots score.

the current comment thread includes the cynic but likely true claim that blizzard would ban these players for harassment before banning the bot for cheating/breaking eula

[0] https://www.reddit.com/r/classicwow/comments/ej3l10/because_...


> There are no circumstances where it makes sense to ignore player-submitted video proof of cheating. This should always be acted on quickly to reassure legitimate players and scare cheaters off.

And if the net result of that strategy is that it catches many fewer cheaters? That wouldn't make much sense, and the community, far from being reassured, would be more frustrated because they would encounter many more instances of cheating that occurred because players were able to deduce the loop holes.

You have to balance "catch the most cheaters" vs. "catch cheating immediately". Especially when it may take many instances of suspicious behavior to make a confident decision to ban.


The net result would be that there is less blatant cheating, since that form is quickly found, which seems like a good outcome? Cheating that is only suspected is not at all as bad for the game experience, which is what matters.


But I'm guessing they catch more cheaters with a batch approach. I could be wrong,but if I'm right isn't the the better way?


>No

Yes.

Google it. All the major companies do hax bans in wave patterns. Valve, blizzard etc

>There are no circumstances where it makes sense to ignore player-submitted video proof of cheating.

Agreed. Not sure why you're bring it up though. I wasnt talking about user submitted anything???


>>Not sure why you're bring it up though. I wasnt talking about user submitted anything???

Then, respectfully... what did you think you were responding to? That's pretty much entirely what the OP & thread are about :-)


>what did you think you were responding to?

The part I was quoting. OP wrote multiple paragraphs.

I mean we can argue about whether "the state of anticheat on this game is absolutely horrific" refers to automated or reports but given article I was pretty certain the section I quote was automated. Anticheat is generally not understood to mean manual reports as best as I can tell. Its the well anticheat software

Besides the Linux bans are probably not user reports Driven..


> Anticheat is generally not understood to mean manual reports as best as I can tell. Its the well anticheat software

That's the thing though. Good games (CS comes to mind) do have some sort of ability to have human intervention.

Building a hack that can't be detected isn't easy, but it's also not _that_ hard with determination.


>I wasnt talking about user submitted anything

The OP you responded to was talking about that. That's the context of the conversation. Of the cheaters not getting banned; of those bans not happening in waves.

>The shocking part is that we've compiled a list[1][2] of 380+ cheaters with video proofs and we've transmitted this list to some DICE community managers and employees


This whole thread is like a bad case of broken telephones and one guy seems to be getting the bad end of the down vote stick.

1. Person A talks about submitting videos of hackers and being ignored.

2. Person B says that "detected hacks" are acted on in waves as part of arms race with hackers, says nothing of "user-submitted", instead generalizes about "detected hacks".

3. Person C gets uppity about companies ignoring hacks, irrespective of the potentially-valid reason as mentioned by person B.

4. Person B insists that the bans happens in waves. Says he wasn't talking about "user-submitted" stuff as he was talking in generalities.

5. Person D jumps in says "thread is absolutely about user-submitted stuff".

I paraphrased and generalized too for a bit of dramatic effect, but the thread is definitely broken and if someone stares at it for a bit, they would probably see how it went bad and that probably no one is technically wrong.

6. Person E jumps in with meta-commentary about the discussion that led to this point.

Edit: Formatting.




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