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Our production is done by absolute, complete idiots - computer programs. Compilers can't think and can't fix design mistakes for us.

Contrast that with high-complexity engineering projects, e.g. fighter planes or Apollo project, where it usually turns out the official design specs tell at best half of the story, and most of the knowledge was contained in the heads of the builders, encoded in the shape and adjustments to tooling they used to build those vehicles. Which of course creates a problem today, now that both the tooling and the builders are long gone - but it demonstrates clearly how a build process made of people can fix a lot of errors in the design.



Insightful perspective! Thanks.




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