It is honestly quite a poor language too. I wrote a simple game in godot and honestly the language works okay and is quite interesting for the game logic, however it is quite poor when it comes to everything less game-like, for example reading and writing to files and string manipulation felt very rudimentary. Worst part is that it feels so much like python due to its syntax yet it is much less expressive
I wouldn't go so far as calling it a poor language, but I do feel the same way about the language in the same domains as you. I've recently run into issues with this in a project I'm currently working on