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Hm, the linked video is a bit underwhelming considering all the hype that this secret mechanic had. The "polaroid effect" prototype that i saw some time ago is much closer to what i'd expect the game to be (and IMO has way more gameplay applications, though it can also be easy to break):

https://www.youtube.com/watch?v=ran_yU65Xmg

Honestly, i expected something a bit more involved than copy/pasting and scaling objects. And even then, this old ldjam game (Tale of Scale) does it better IMO:

http://ludumdare.com/compo/ludum-dare-25/?action=preview&uid...

(well, it doesn't do the copy part, just the scale part but still feels better)



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