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Decades of insanity? We've had decades of high-performance, low cost computing with three major OS choices (OSX, Windows, Linux) on the x86 platform.



And before that, we had decades of insanity. Segmentation. Six different memory models. Extended memory managers. Extended vs. expanded memory. Those needless complications burned tons of person-years of developer time that could have been spent on useful things.


Ha! I almost forgot about having to choose a memory model when writing a program.




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