> and it’s hard to impossible to find Perl programmers
Which I'm finding harder to understand as I learn more languages. Yeah, every language has its differences and idiosyncrasies, but as long as you have access to docs (if not third-party resources like expert blogs or Stack Overflow) it's pretty straightforward to figure those out and be reasonably productive relatively soon.
That is: a senior programmer should have enough background knowledge to be able to be productive on any language ("polyglot" shouldn't be a big deal), and a junior programmer won't typically have enough experience in any particular language to be definitively a "$LANGUAGE programmer". In either case, whether or not a programmer already knows the language before being hired is kind of a moot point.
My current dayjob was the first time I had written any non-trivial amounts of Python, Javascript, or C# in a professional capacity in my whole career. Being productive on them wasn't terribly hard - it's just different syntax around a lot of the same concepts (and sure, there were also some new concepts - took a good while for me to wrap my head around async/await, for example, coming from a background of message passing between threads or processes or actors - but those can be learned).
Usually the choice of programming language is far less significant as a barrier to one's understanding of a codebase than, say, the actual problem domain. Writing software for, say, a warehouse tends to necessitate knowing an awful lot about how warehouses work; whether or not you happen to know a given programming language is entirely secondary to whether or not you know the difference between a picker and a packer, or between a replenishment and a cycle count. Similar deal in medicine, or education, or manufacturing, or sales, or finance, or what have you.
A former boss was fond of saying "Software is done when nobody is willing to work on it anymore."
New people make idiomatic mistakes, and if the language isn't cool they expect more money. Recruiting people is harder, so you tend to get stuck with the people you have, and managers tend to bristle at that. Eventually a new language full of people who look like cogs is going to win out. I hate that this is true, but it is.
I maintained a Python test harness for a while. No prior experience with Python. I mostly stayed out of trouble, in part because I set low expectations, tried nothing fancy. But it wasn't what I wanted to be doing, and not what I wanted the team to be doing. When I left they finally canned the entire thing.
Those are all pretty basic Algol-family languages (at least if we're talking vaguely modern Javascript). If you were thrown in to J or Forth or Erlang you might have a different experience.
Funny enough, Erlang is my preferred language (or at least one of them).
I don't know if I'd necessarily call the JS in question "modern", though. It's running on RhinoScript, which needless to say ain't exactly the latest hotness. Still, the platform in question does happen to support/encourage AMD modules (with some special comments for certain components), so I guess it could be worse.
Which I'm finding harder to understand as I learn more languages. Yeah, every language has its differences and idiosyncrasies, but as long as you have access to docs (if not third-party resources like expert blogs or Stack Overflow) it's pretty straightforward to figure those out and be reasonably productive relatively soon.
That is: a senior programmer should have enough background knowledge to be able to be productive on any language ("polyglot" shouldn't be a big deal), and a junior programmer won't typically have enough experience in any particular language to be definitively a "$LANGUAGE programmer". In either case, whether or not a programmer already knows the language before being hired is kind of a moot point.
My current dayjob was the first time I had written any non-trivial amounts of Python, Javascript, or C# in a professional capacity in my whole career. Being productive on them wasn't terribly hard - it's just different syntax around a lot of the same concepts (and sure, there were also some new concepts - took a good while for me to wrap my head around async/await, for example, coming from a background of message passing between threads or processes or actors - but those can be learned).
Usually the choice of programming language is far less significant as a barrier to one's understanding of a codebase than, say, the actual problem domain. Writing software for, say, a warehouse tends to necessitate knowing an awful lot about how warehouses work; whether or not you happen to know a given programming language is entirely secondary to whether or not you know the difference between a picker and a packer, or between a replenishment and a cycle count. Similar deal in medicine, or education, or manufacturing, or sales, or finance, or what have you.