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World of Warcraft Source Code Turns One Million (blizzard.com)
40 points by cbg0 on Aug 5, 2020 | hide | past | favorite | 21 comments



Meanwhile, back in the real world:

"Blizzard Workers Share Salaries in Revolt Over Wage Disparities"

https://www.bloomberg.com/news/articles/2020-08-03/blizzard-...

I agree with one of the commentators on the blizzard page - this feels like propaganda, and I'm saying this AS a long-term WoW player.


1. The WoW Engineering Team isn't the one deciding salaries, especially not company-wide.

2. This originated from a tweet by one of the devs, and I guess they decided to share it with the wider community more officially.

3. If they wanted to do some propaganda to distract from wage disparities, do you really think they'd pick an SVN milestone of all things?


First comment from the forum thread:

> Good job! I can’t imagine being the guy who has to keep track of that

How cute <3


I think they just hit one megacommit, and the number they gave is how far away they are from one mebicommit.


> Least its not yanderedev code. I don’t understand a lot about coding yet I can look at that guys work and go “oh no…”

Oh, WoW forums, your hubris knows no bounds.


One comment:

>I can say as a Lead Devops Engineer...Also get your butts off of SVN… or at least consider git if you’re on Perforce… just please… you’ll thank me later.

You can smell his bullshit from far away :)


A void celebration, since the source is not available.


What SCM has sequential commit IDs, rather than hashes?


Basically any non-distributed one. In addition to the others that've been mentioned, there's CVS and Clearcase


SVN


Perforce


Phabricator


TF VC (Microsoft TFS, now Azure Devops.. The non-git part.)


That's averaging close to 200 commits per working day, which is higher than I would have expected for a single project (even WoW).


Some people don't squash


I don't understand why we celebrate that. Shouldn't it be the other way around? I thought there was a consensus that loc are a bad metric at the best of times.

Edit: It's commits, not lines of code. Now I feel dumb.


They aren't talking about LoC, but their commit count. Helps to actually read the post.


I would also have though that the million LoC milestone was achieved a long time ago, perhaps even before the initial release


This reminds me of my buddy who provides data (free of charge) that’s crawled and aggregated in a convenient fashion, available as a text file download. He at one point massively updated his code so it builds static text files faster for him, and is more efficient.

So he decided to plan a new version with the new code and add some revisions to the data. He releases a new version with his new under-the-hood improvements, and then proceeds to boast on the site about how much cleaner the code is and how much better it runs to build these static text files. And I try to remind him, no one cares except you. Your finished product looks the same regardless of how it was built. You can be happy, but it’s rather meaningless to everyone else.


Why would you discourage someone from writing about stuff they find neat, that helps them provide a free and useful service to people?


It's not meaningless - as a user of his product I would love to be updated that the product I am using is maintained and was just improved/modernized. It tells me the product is not abandoned. I think updates like that are great.




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