It's THEIR platform, they built it, they own it, and there are more popular alternatives. Don't like Apples App Store buy an Android. Don't like Apple's App Store build an app for Android, Web, Console, or PC. No one is forced to make games for Apple. If I build a store and sell goods out of it, I set the terms, no one has the right to walk into that store and tell me I can't take a cut of the profits. Just because the platform is successful doesn't mean you HAVE to have access to it at all or especially on the terms you want. I don't like that I can't just submit a game to the switch store or that they get a cut, no one is claiming it's a monopoly. There is literally no difference other then Apple has been very successful at it.
For many, their iOS device (iPad or iPhone) is their primary computing device.... it is not like a PS4, which is mainly for games.
Back in the 90's If Microsoft didn't get 'checked' with a threat to be broken up, we would have ended up with Pay MSFT 30% tax on every software you installed and purchased.
It it time to 'check' both Apple and Google on their practices... In this case, Google at least allows some sideloading, while apple doesn't at all...
So, I expect Apple is going to be the losing end of the history... but as long as they can keep doing it, and make profits out of it, they will be doing.
I was alive and working during the 90's and a massive linux/freebsd user then. What Microsoft was doing, forcing the hardware manufacturers to install windows or lose their business - forcing the bundling of internet explorer, is absolutely and completely different than what Apple is doing. It's their platform, the are not forcing any one to do anything.
I'm just glad that Microsoft couldn't use this tactic back when the web first became popular. "Want to connect to other computers and don't like how Microsoft does it? Don't buy a Windows PC then!" Imagine if they had simply banned Netscape because it violated the rules of the Microsoft App Store.