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I keep seeing two conflicting points of view in this comment thread: 1) iOS isn’t a big games platform and 2) iOS is an important platform to Epic.

Maybe iOS isn’t that important to Epic or their clients which is why they can do this.



3) Epic wants to establish a precedent against these policies for possible use in all markets. Apple is the clearest case to make, the other cases are more ambiguous, if Epic won't win this it won't win elsewhere.




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