That's overly aggressive. If a 3070 is really the same performance as a 2080 TI then the 2080 TI will likely go used for $400.
People don't see graphics cards like they're brake pads. They don't wear down the same way. $150 (no tax) is still $150 less for what is essentially the same thing.
many things is: ray tracing, tensor cores (for DLSS), and normal shaders (which is essentially everything).
Even if you don't value ray tracing, DLSS is the difference between playing at 1080p ultra settings, and doing the same thing at 4k.
Now, if you say you don't value Ray Tracing and DLSS, then I'd agree that it makes little sense to upgrade from a 2080 Ti to a 3070 or up. But DLSS is quite useful for any 3D application (CAD, 3D modelling, gaming, ...), and the tensor cores it uses are useful for ML, so if someone is not doing either of these with a GFX, I wonder what do they use the GFX for where DLSS makes no difference. Maybe as a heating stove :D
> Now, if you say you don't value Ray Tracing and DLSS, then I'd agree that it makes little sense to upgrade from a 2080 Ti to a 3070 or up.
I think the thing is though - how many people use DLSS and how many people use ray tracing? I'm going to guess very few. This is all the games that support ray tracing and/or DLSS. https://www.rockpapershotgun.com/2020/09/01/confirmed-ray-tr... That list is horribly short. I don't even play any of the games on that list!
Again, the amount of people using the tensor cores and what not is trivially small. I'll be excited if the benchmarks come out and show a 50%+ gain across the board with all games. Until then - I remain skeptical. This just seems like a price cut on a ridiculously overpriced amount of cards. The fact that the 2080 Ti is still $1200 after 2 years of being out is atrocious. Nvidia went ultra-capitalist with their last generation.
People don't see graphics cards like they're brake pads. They don't wear down the same way. $150 (no tax) is still $150 less for what is essentially the same thing.