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>where it didn't really belong in the first place

RDR2 manages to offer a level of fidelity, detail on a larger scale and runs on these systems just fine. I don't think it's unreasonable for consumers to expect a game in development for so long to live up to at least the level of that game.



I honestly don't know what you're on about. What is detailed about RDR2? I played it, and its world felt mostly empty and devoid of variation. Even in cities, it severely lacks details, partly owing to the "mundane" historical period it is set in.

Cyberpunk has vastly more variation in NPCs, models in general, textures, light sources, and so on. In my playthrough, the largest crowd present in RDR2 was maybe 10 people on screen at the same time. Twenty at best. In my mind, the level of ambition doesn't compare, unless you were to limit your Cyberpunk experience to the Badlands.


Going to a big city in rdr2 on ps4 is atrocious. (afaik?) Cyberpunk is mostly happening in the city.




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