That's BS, none of the core F# developers have a VS/Windows agenda. F# was one of the first MS products Open Sourced and they were an early adopter of running on Mono back in 2010 in order to run cross-platform. Now they're a supported language on the latest high-performance cross-platform .NET runtime.
For a long time the F# community criticized Microsoft for their lackluster tooling support in VS where it was treated like a 2nd class citizen, but that's less of an issue now that a lot of devs are developing F# with cross-platform IDEs like VS Code and JetBrains Rider.
For a long time the F# community criticized Microsoft for their lackluster tooling support in VS where it was treated like a 2nd class citizen, but that's less of an issue now that a lot of devs are developing F# with cross-platform IDEs like VS Code and JetBrains Rider.