I totally agree with you. I think there are two types of "Where do I start?" that folks wonder:
- Say, I know what I want to build exactly where do I start? a.k.a -- What's the equivalent to starting at the DAO / API layer and building the integration later, in the gamedev world?
- I know I'd like to make games, where do I start coding?
I focused a lot in the article about that first question (and only briefly alluded to prototyping, etc.) -- mostly because I was interested in the theoretical question of engineering practices.
- Say, I know what I want to build exactly where do I start? a.k.a -- What's the equivalent to starting at the DAO / API layer and building the integration later, in the gamedev world?
- I know I'd like to make games, where do I start coding?
I focused a lot in the article about that first question (and only briefly alluded to prototyping, etc.) -- mostly because I was interested in the theoretical question of engineering practices.