Thank you for teaching me something new :) I didn't know about micro-packets before.
In that case, I'm guessing the latency is coming from the fact that most LCD screens are caching one full image so that they can re-scale it in case the incoming video resolution isn't identical with the display's native resolution.
I vaguely remember there being an experimental NVIDIA feature to force scaling onto the GPU in hopes of reducing lag, but not sure that ever got released.
In that case, I'm guessing the latency is coming from the fact that most LCD screens are caching one full image so that they can re-scale it in case the incoming video resolution isn't identical with the display's native resolution.
I vaguely remember there being an experimental NVIDIA feature to force scaling onto the GPU in hopes of reducing lag, but not sure that ever got released.