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I appreciate your comment. In my childhood open world games were - at least in my mind - the non-plus-ultra because the possibilites appeared to be endless. Nonetheless, you are right: Too often those possibilites are trite. I dislike Skyrim and Oblivion for those same reasons but for Morrowind I have a place in my heart because it really felt like you were exploring the world by yourself (not following your quest marker) and the rewards you could get were not just defined by its loot system but designed (so that you could get a really great sword relatively early if you found your way there), but you are right in that the world is rather empty and can be boring for some players like you. Actually, what has not been topped for me personally are 2 games: Might&Magic4+5 (you could play them as a combo-game, changing worlds!) and Fallout 2 because in both those cases the worlds were massive and you could go wherever you wanted to but still had comparatively much and different stuff to do wherever you went. In both cases I was always fixed on finding stuff that usually I wouldn't have at this point in the game and that worked really well, but also the worlds were really interesting. In M&M you had those minigames where you would simply read a text of an NPC and had to answer his question like a puzzle or something; very simple but quite rewarding (however also too easy to look up the answers nowadays ;)) but also you had to learn skills to get to some places in the world like swimming and mountaineering, a really cool feature as well. I don't know if you would like those games, especially nowadays, but compared to 3D games they had the added advantage that walking around didn't take SO much of your time. Which is a dealbreaker for me oftentimes, too.



The first two fallout games were great and even fallout 3 and new Vegas were pretty good. I think the latter two were good because they were smaller and actually did have some interesting stuff to find and do even though they did the open world thing.

I played the m&m series a long time ago, they kind of blend together in my head with bards tale, ultima, those gold box d&d games and games like those. The puzzles in those kinds of games always made them enjoyable.




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