> It gives the opening less clutter and a chance for players to get oriented
An attract-screen for a privately owned game isn’t “player orientation”: it’s a monkey-ladder scenario[1]. Just give me the main-menu right-away; just like how all PC games do.
I only recently got back into PC gaming and all the titles I've played so far have an annoying "press space" or "press enter" before the main menu, before loading or both. This is with Doom 2016, Doom Eternal, Cyberpunk 2077 and the original Halo:CE (don't ask :D).
An attract-screen for a privately owned game isn’t “player orientation”: it’s a monkey-ladder scenario[1]. Just give me the main-menu right-away; just like how all PC games do.
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[1] I’m aware the actual story is likely apocryphal: https://www.psychologytoday.com/us/blog/games-primates-play/...