Transferrable software/media licenses present a challenge that can be either a technical or a social/economical one.
There is a high temptation to abuse the system due to the ease of making a copy. On one hand, it can be attacked with a zero-trust outlook from technical angle (DRM). On the other hand, in a society with higher minimum quality of life and satisfaction eliminating required trust may do more harm than good, as really no one would want to go through the trouble of making illegal copies.
I strongly agree that “selling” something you do not get to own should not even be a valid concept.
Honestly, it is a decent use case. Sell NFTs that grant the owner the right to play / use a certain song, movie, ebook, etc. Ideally have some sort of file storage layer that only grants the ability to stream the content if you own the nft - not sure how feasible that is, so the alternative is to establish a few providers that can stream the content, and get paid a small amount for their services by the movie studios.
Reselling rights don't have to be granted, and if they are, they could even include "fees" for reselling to limit a rental market from taking place.
I don’t like the approaches involving NFT (and blockchain in general) because no matter how you spin it, it’s ultimately following the zero interpersonal trust route.
There is a high temptation to abuse the system due to the ease of making a copy. On one hand, it can be attacked with a zero-trust outlook from technical angle (DRM). On the other hand, in a society with higher minimum quality of life and satisfaction eliminating required trust may do more harm than good, as really no one would want to go through the trouble of making illegal copies.
I strongly agree that “selling” something you do not get to own should not even be a valid concept.