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Gamasutra: 15 iPhone Game Observations, Before and After (gamasutra.com)
6 points by BPO_Quickdraw on June 28, 2011 | hide | past | favorite | 2 comments


Some interesting notes:

- Ipad is less powerful than Iphone (at least from a game developer's POV, regarding the screen is larger)

- Usability of the app catalog sucks for browsing

But what's the most important (meta) insight for me: Games (on iOS) are fully commoditized. There are twelve a dozen games for every genre and every theme and yet more developers are looking for gold there.


What is up with the seemingly random bold of the text? Also, the article lacks punctuation at parts near the end of the partially-bolded paragraphs. It was kind of difficult to read.




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