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Thanks for the reply! I'm a big fan of your work. I can only imagine the nightmare of trying to implement two separate XUL <=> HTML/CSS flex/box models in Servo/Rust.

For readers that are unaware, there is also a great blog post breaking down some of these points in finer detail [0][1].

I guess my question is — are there replacements planned for any of the legacy yet performant XPCOM interfaces / XUL elements like nsITreeView/tree? My tl;dr understanding of XUL trees is that the DOM is and always has been too slow to render millions of scrollable rows in a performant manner (bookmarks, thunderbird, etc.). Would it not be possible to re-implement the XUL tree logic in Rust, for example? Is the goal to completely get rid of all non-standards compliant elements in the long-run?

It seems like there will always be some custom elements necessary for a native desktop interface which can never be integrated into HTML...

"I’ve talked about this before, but things like panel, browser, the menu elements (menu, menupopup, menucaption, menuitem, menulist) don’t have HTML equivalents and are important for our desktop browser experience. While we could invent a way to do this in chrome HTML, I don’t think the cost/benefit justifies doing that ahead of the rest of the things in our list." [2]

..., yet I don't see much discussion about this anywhere.

I'm particularly interested because I'm currently working on a XULRunner project where a <tree> is central to the user interface (millions of rows, image column, embedded data, must run on macOS/Windows/Linux/*BSD, etc.), and it's a little alarming that there is an open bugzilla ticket that did not initially mention either the performance nor ecosystem implications (essentially kill Thunderbird, kill SeaMonkey more than it already has been) of its removal.

I think the one part I have trouble with is that implementing a native looking/performant cross-platform desktop UI is still a nightmare and XUL could have potentially been a fantastic desktop-focused superset/companion of/to HTML.

[0]: https://yoric.github.io/post/why-did-mozilla-remove-xul-addo...

[1]: https://news.ycombinator.com/item?id=24231017

[2]: https://briangrinstead.com/blog/xbl-replacement-newsletter-2...




I mean, you probably won't like this answer, but I don't think you should be writing a XUL-based app in 2021 if you want it to be useful, as opposed to for fun. XUL is 25-year old legacy technology, and using it is an exercise in retrocomputing.


Fair enough.

Sorry, I should have clarified a bit more — I'm writing a cross-platform desktop application that has a preact[0] frontend (+ a Go backend) using `firefox --app application.ini`.

I have been experimenting with performant lists (which is why I brought up the XUL tree — it's currently central to the interface, though not the final implementation for sure) — I'm currently only using the XUL window/menubar elements in order to populate the native macOS menubar.

I am a fullstack web dev in my day job, so my goal here is to write a fast, easily extendable UI that I can quickly iterate upon using modern html/js/css/etc.

I love gecko and used to write XUL add-ons many years ago, so I'm already familiar with JS code modules, XPCOM, XUL, the internal browser architecture etc.

Basically, I'm now using XULRunner (`firefox --app application.ini` as previously mentioned — will eventually be stubbed into a native macOS .app/OS program) as a replacement for Electron / Chromium Embedded Framework[1].

I'm basically doing the same thing as Positron[2]/qbrt[3].

[0]: https://preactjs.com/

[1]: https://en.wikipedia.org/wiki/Chromium_Embedded_Framework

[2]: https://github.com/mozilla/positron

[3]: https://github.com/mozilla/qbrt


While you're definitely correct, I enjoyed working with Komodo IDE which was (is?) built around XUL even up to a few years ago. A neat API for extending and hacking around on it, with quite nice discoverability. I'm sad to see it go, but it makes perfect sense as to why!


Probably still better than anything HTML.


I really doubt anyone is going to revive those old legacy widgets. That style of widget is flawed and predates MVC-style design, you'll find it becomes very impossible to present non-string data with that tree. Most applications now will want to show arbitrary widgets within the table, and for that they'll use the standard HTML/CSS. I would expect you can do something comparably fast by using a virtualized list in HTML, along with IndexedDB.


I'm not a XUL or JavaScript expert, but there is evidence that you can implement a virtualized list in regular HTML:

https://react-window.vercel.app/


I recently wrote a somewhat performant react-virtualized[0] list for a project at work, though it's definitely a bit trickier in plain HTML/JS.

As far as the XUL virtualized tree goes, a couple of Mozilla engineers wrote some examples using plain html/javascript + DOM node manipulation[1]. While promising, I can't imagine that this implementation could ever be as fast as the compiled C++ one[2].

[0]: https://github.com/bvaughn/react-virtualized

[1]: http://benbucksch.github.io/trex/fastlist-test.html

[2]: https://searchfox.org/mozilla-central/source/layout/xul/tree...

https://news.ycombinator.com/item?id=14158170




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