This is hilarious and makes me wonder about the relationship of the value of going viral with the repercussions in going viral before you feel you are ready for it.
Great, lots more people know about the app.
Not so great, some people's first impressions are negative because of flaws that you are probably already working to fix.
Overall it is an impressive app with lots of potential to be even better.
I always wanted to ask this to someone who made this choice, why build the iphone app before Android app? Also are there no good (in your view) frameworks where it will just work for both the platforms?
Cant answer for their reasons, but anecdotally I've seen this happen a few times and in each case the 'founder' of the app already had a load of experience developing for iOS / macOS / Swift. They then hired someone / learned how to do Android once the prototype was complete.
A lot of these things start out as ideas or hobby projects too, so generally the app starts being built for iOS because why wouldn't you write it with the stack you're already comfortable with / can use your own phone to test it.
I don't necessarily think its always a conscious 'we must do iOS first', but if you own an iPhone already and do iOS dev at work...
This is hilarious and makes me wonder about the relationship of the value of going viral with the repercussions in going viral before you feel you are ready for it.
Great, lots more people know about the app.
Not so great, some people's first impressions are negative because of flaws that you are probably already working to fix.
Overall it is an impressive app with lots of potential to be even better.