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I'd argue the opposite.

The Steam Controller was a work of technical art (albeit without the centuries of experience in ergonomics its competitors had).

The Steam Link was a few years ahead of its competitors.

And the Steam Vive's Lighthouses were a literal light-speed ahead of the Oculus for a while.

Fully agree however that you're right that they're too small to support a hardware long past its release when the market share is too small.



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