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This is a racing game, screenshots are the wrong medium. Watch the trailer, or look at it in motion on the real console. Also, the screenshots really do suck.

> with a metric ton of post-processing FX to hide the textures' low resolution

That doesn't matter at all to me if the result looks good. Of course it cheats. Many switch games (mostly?) don't even use anti-aliasing. And here is a fast racing game, 1080p@60, with a bunch of effects that manages to look good. The "ton of post-processing FX" is not free. It was important to show what the switch could do on launch, even before developers learn how to optimize for the console.



> That doesn't matter at all to me if the result looks good.

well, lucky you, to me they stick out like a sore thumb ; likewise with the weird lightning on the plants around the tracks. Likewise when looking at this video https://youtu.be/fQESQueSMLI?t=1418 I can't help but have my eyes linger on the super static blue / orange exhaust at the back of the vehicle, be angered at the very cheap splish splash here: https://youtu.be/fQESQueSMLI?t=1445 or the smoke sprites suddenly disappearing here https://youtu.be/fQESQueSMLI?t=1495 ; it'd definitely break my immersion while playing and make it an unenjoyable experience. And don't get me started on the aliasing...




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