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Dev kits don’t count though. Nobody mentions them when we talk about the nintendo X or the playstation Y. Why would it be different for the oculus?


The "dev kits" were freely sold to everyone and also bought by consumers, not just developers. Very different to sell-your-soul-NDA'd console devkits given out to select studios. "early adopter edition" would have been just as fitting.


Because even though they called it a dev kit, it was still a commercial product in many ways... there were a ton of games released for it, and a whole community of users who were not oculus developers. I got one, and I never wrote any software for it nor had any real plans to. I got it purely as a consumer.




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