I would also say that the approaches taken by something like AlphaGo are more interesting, too. Because unlike chess the solution space for Go is too large to simply look at all possible moves.
a computer iterating through things isn't skill per se, TO ME, because it's just what it was built to do. No more skill involved than a machine cutting wood. A human doing this is a skill as they have honed that ability with hours upon hours of studying and reading and playing etc. A computer can do this from the first time the devs get the bugs worked out.