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ACM tried to define it:

>"In a general way, we can define computing to mean any goal-oriented activity requiring, benefiting from, or creating computers. Thus, computing includes designing and building hardware and software systems for a wide range of purposes; processing, structuring, and managing various kinds of information; doing scientific studies using computers; making computer systems behave intelligently; creating and using communications and entertainment media; finding and gathering information relevant to any particular purpose, and so on. The list is virtually endless, and the possibilities are vast."

I basically would half agree that iPhone brought more computing. Based on practical applications, iPhone has not brought radically more computing. iPhone replaced some stationary computing with ultra-mobile computing.

Cheap feature phones, that allowed people in Africa to make cashless payments, brought more computing to ordinary people... than expensive iPhone - that is owned by people who have/had other computers.

People who formally require computing - engineers(all kinds, incl software and structural), data collectors, music professionals and so on - still rely on other forms of computing. Some have shifted to iPad, which made computing more fun. But then all of the heavier forms of computing - they are still done on a "computer", not a phone or iPad.



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